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Avilon

Avilon

0.2.2 (Alpha) java

Julian Huber (Gameplay, Idea) Oliver Kahrmann (Code, Idea, 2D-Graphics & Artworks) Benjamin Lösch (Gameplay, Code, 3D-Models)

Our long-term project of implementing an online role-playing game.

Amidakuji

Amidakuji

0.4.3 (Beta) java

Benjamin Lösch (Code, Idea)

Amidakuji, aka "Ghost Leg", is similar to drawing lots: It pairs up two predefined values. Those two values are from two separate lists. The first list consists of unique values only. The second list, on the other hand, may contain a value more than once. An example: The first list, let's call it "player", contains the values "Bob", "Susie", "Frank" und "Dabu". The second list, let's call it "team", contains the values "Team_A", "Team_A", "Team_B", "Team_B". The application will assign each "player" to a "team".

Hangman

Hangman

1.0 (Stable) java

Oliver Kahrmann (Code, Idea, 2D-Graphics & Artworks)

An implementation of the classic game Hangman.

MSG

MSG

2.0.0.4 (Stable) windows

Oliver Kahrmann (Code) Leonard Broschart (Idea)

MSG is a small application that can display marquees on the screen. Multiple lines are supported, every font installed on the system can be used and text and background can be coloured. Additionally, a countdown to a certain time or with a set duration can be displayed along with a small descriptive text.

SpeechSynthSaver

SpeechSynthSaver

1.0 (Stable) mac

Oliver Kahrmann (Code, Idea)

Save computer-spoken text to an audio file.

TextLock

TextLock

TextLock Touch iOS 1.0 (Stable) TextLock for Mac 1.2.2 (Stable) mac ios

Oliver Kahrmann (Code) Julian Huber (Code, Idea)

TextLock is an experimental application for encoding and decoding an arbitrary text based on character shifting.